September 21–October 2, 2026, morning shift.
Price: €30
TEAMS Virtual Classroom
What will you learn?
- To understand the fundamentals of generative AI for visual and audiovisual creation.
- To use various AI tools to generate images for design and photography.
- Create and edit videos using AI, incorporating basic audio elements.
- To develop creative workflows by combining AI and traditional software.
- To reflect on the future of AI in the creative industries.
This course is part of the “UPV 2026 TRAINING COURSES FOR THE CULTURAL SECTOR” project, a program of cultural activities organized by the Polytechnic University of Valencia for 2026, in connection with the direct grant program, code S0063, titled “COLLABORATION WITH UNIVERSITIES FOR THE TRAINING OF CULTURAL PROFESSIONALS” of the Valencian Regional Government.
Intended for:
Graphic design and illustration professionals looking for new tools for visual creation and workflow optimization. / Photographers and visual content creators interested in exploring the possibilities of AI for image generation and editing. / Audiovisual producers, video editors, and multimedia content creators who want to incorporate AI into visual asset creation and post-production.
Digital artists and creatives in general who want to experiment with the latest artificial intelligence technologies to expand their creative capabilities. /Marketing and advertising professionals looking for new ways to generate engaging and effective visual content. /Students and enthusiasts of technology and creativity interested in understanding and applying generative AI in the field of visual and audiovisual production. /Anyone with an interest in artificial intelligence and its practical application in multimedia content creation, regardless of their prior technical background.
Taught by:
Flavio Moriniello. Electronic engineer, physicist, researcher, and visual artist. PhD candidate in the Cultural Industries program, working on a project that investigates the impact of artificial intelligence on the arts and the radical changes society is undergoing.
Adolfo Muñoz García. Full professor in the Department of Audiovisual Communication, Documentation, and Art History (DCADHA) at the UPV. A programmer and artist, he has been using Teams for over four years in his regular Fine Arts and Computer Science classes.